Monday, March 23, 2015

Necromancy - Neutral - Enervate

Enervate




While this spell lasts, each time you perform an attack that deals damage, deal 1 additional magical damage. If the target of your attack loses life, gain 1 life.




Card Type:      Neutral
Card Duration:  Temporary
Range:          Caster
Energy supply:  none

Can be Countered



Note: none




Wraith StrikeScreaming SkullDrain LifeSpectral GraspYank!Ghost ShieldDelay Death5 Flash Energy4 Flash EnergyCloak of ShadowsEnervateSkull ServantBone ArmorBoneyard



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