Monday, April 17, 2017

Bestiary - Monster - War Scorpion

WAR SCORPION
Animal Monster

HP 5
AP 2
MV 3
PD 2
MD /

Version: Alpha


ACTIONS
BLOW
AP - 1 / Adjacent
Target wizard or creature suffers 3 physical damages.


POISON POINT
AP - 1 / Anywhere
Target wizard or a creature placed up to 2 square from War Scoprion (not diagonally) suffers 1 physical damage, then roll a die. On a result of 1-2, it suffers 2 more physical damages.
On a result of 3-4, it become  POISONED  for the next 3 turns (when a wizard or a creature is  POISONED , on it's Time Passes Phase, it suffer 1 unavoidable physical damage)

COUNTER
AP - 0 / Counter Action / Anywhere
When War Scorpion suffers one or more damages, by a spell or an attack made by an adjacent wizard or creature, it roll a die. On a result of 2-3, it does nothing. On a result of 1, it perform "Blow" attack free to that wizard or creature. On a result of 4, it perform "Poison Point" instead. War Scorpion make the attack as normal, following attack's description rules. This action's effects cannot be evaded and can be countered only by Anti-Anti.


CROSSCUT
AP - 2 / Adjacent
Target wizard or creature suffers a number of hits equal to a roll die plus 4. Each hit deals 1 physical damage to the target. Each hit is a separate damage source and must be countered separately. 


ID HISTORY

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